#ifndef ACTIONRELATIVEPOS_H
#define ACTIONRELATIVEPOS_H
#include "iaction.h"

//使用prevResult计算相对位置并移动鼠标.

class ActionRelativePos : public IAction
{
public:
    ActionRelativePos(int dx, int dy);
    int execute();
private:
    int syswidth,sysheight;
};

#endif // ACTIONRELATIVEPOS_H
